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Download Concurrent Programming in Java: Design Principles and by Doug Lea PDF

By Doug Lea

During this moment version, you can find completely up-to-date insurance of the Java(tm) 2 platform and new or improved insurance of:* reminiscence version * Cancellation * transportable parallel programming * application periods for concurrency controlThe Java platform offers a vast and strong set of APIs, instruments, and applied sciences. considered one of its strongest features is the integrated aid for threads. This makes concurrent programming an enticing but difficult choice for programmers utilizing the Java programming language.This e-book indicates readers tips on how to use the Java platform's threading version extra accurately via aiding them to appreciate the styles and tradeoffs linked to concurrent programming.You will easy methods to start up, keep an eye on, and coordinate concurrent actions utilizing the category java.lang.Thread, the keyword phrases synchronized and unstable, and the equipment wait, notify, and notifyAll. moreover, you will discover precise assurance of all elements of concurrent programming, together with such themes as confinement and synchronization, deadlocks and conflicts, state-dependent motion keep an eye on, asynchronous message passing and regulate move, coordinated interplay, and structuring web-based and computational services.The booklet ambitions intermediate to complicated programmers drawn to getting to know the complexities of concurrent programming. Taking a layout trend technique, the e-book deals ordinary layout suggestions for developing and imposing parts that remedy universal concurrent programming demanding situations. the various code examples all through aid make clear the subtleties of the concurrent programming ideas mentioned.

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When even simple methods such as updating an account balance or printing "Hello, world" require dozens of lines of awkward, error-prone code to conform to design policies, it is time to take some kind of remedial action: Simplify or reduce the number of policies; or create tools that help automate code generation and/or check for conformance; or create domain-specific languages that enforce a given discipline; or create frameworks and utility libraries that reduce the need for so much support code to be written inside each method.

At the most fine-grained level, these are just individual message sends (normally, method invocations). They in turn organize themselves into sets of call-chains, event sequences, tasks, sessions, transactions, and threads. One logical activity (such as running the ParticleApplet) may involve many threads. At a higher level, some of these activities represent system-wide use cases. Neither view alone provides a complete picture of a system, since a given object may be involved in multiple activities, and conversely a given activity may span multiple objects.

A Packet has a destination that must be a legal IP address. A Counter has a nonnegative integral count value. An Invoice has a paymentDue that reflects the rules of a payment system. A Thermostat has a temperature equal to the most recent sensor reading. A Shape has a location, dimension, and color that all obey a set of stylistic guidelines for a given GUI toolkit. A BoundedBuffer has an elementCount that is always between zero and a capacity. A Stack has a size and, when not empty, a top element.

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